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©2009 =ladyrapid
:iconladyrapid:

Artist's Comments

A Starfield Tutorial is finally up.

Not much to say here really, this is how I make my stars, atleast the basics of it. This is really no "new things" at all. it's basicly all the things people probably have done for years 'n years but since the starfield tutorials out here today, most of 'em, only keeps explaining with the noise fields and flares and whatnot I thought It could be good to put this down on paper.

I think it's fairly clean in terms of spelling and such.

There's a lot of text so get your reading glasses on and let's go!

Created in CS4. Wacom, Volito2


Enjoy!

* * * * *
Copyright © 2009, Robin de Blanche. All rights reserved. My images may not be reproduced in any form without my written permission.

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:iconladyrapid:
They're made in easy ways.

Grab the rectangle marquee tool (M) and draw a shape that's about 100% wide and 20% tall. Here you'll make a gradient. Take for example white as a foreground color. Now chose a gradient that goes from white to nothing and drag the gradient from left to right within the selection. Here you now have 1 "ray". This you now can duplicate and spin around for your own satesfaction. ALso you can vary them in thickness and length as well as blur them for sweet "glow" effect.

It's not very hard =).

/rob

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[Homepage] [RedBubble]
:iconcliq:
very nice tutorial, thank you very much!
:icondarcknyt:
Oh, sorry! I didn't even notice when you replied that you WEREN'T Robin! My apologies, but thanks for the information! :)

--
JDT :batman:
My Blog

Now faith is the assurance of things hoped for, the conviction of things not seen. -Heb. 11:1
:icondarcknyt:
Thanks so much! I'm going to give this a try shortly and I really liked the ray effects.

--
JDT :batman:
My Blog

Now faith is the assurance of things hoped for, the conviction of things not seen. -Heb. 11:1
:iconnuukeer:
No problem, guess it's not that often people reply to other people's comments in others deviations. ;p
:icondarcknyt:
Helpful nonetheless, and I'm grateful. :)

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JDT :batman:
My Blog

Now faith is the assurance of things hoped for, the conviction of things not seen. -Heb. 11:1
:iconnuukeer:
Well, then I'm glad I could help :)
:iconpriteeboy:
Nah, special effects like stars, nebulae and such I'm just better off drawing in Photoshop. 3D is only for things like the planets (depends on what effect I'm going for, if I want realism I'll map my planet textures on a 3D sphere, if a bit more dramatic or fantasy-like scene is required, I'll just do them the usual way in Photoshop) and also for asteroids, or the landscape below a space scene.

I'm working on some planets made using fully procedural (non image-mapped) materials in Vue though, and different spheres making different layers, and so far have made some pretty damn good earth-like planets and gas giants 8-) I'm currecntly seeing how I can exploit Vue's other features to make things like nebulae too, I wan't to prove that Vue alone can make some dynamic space scenes, which is gold for those with that but no Photoshop (or skills in it ;p)

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Why is delivering things by car called "shipment" while delivering things by ship called "cargo"?

Tell *priteeboy today to get your Free emoticon stress balls :rage: :D :O :|

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